Procedural trees
Since we last spoke » Devlog
I've played around with the trees quite a lot, at least to the point I needed to create a dedicated scene in Unity to test configurations. These trees will reflect the colours of the planet they are on, and automatically 'rig' themselves to interact with physics.
Ask me anything about what Zone is.
Since we last spoke
Who has time for life?
Status | In development |
Author | Felt Interactive |
Genre | Action, Adventure, Survival |
Tags | 3D, Atmospheric, Exploration, Horror, Pixel Art, Short, Singleplayer |
More posts
- Next new enemy nearing releaseDec 16, 2020
- New base generationDec 06, 2020
- Free Alpha 1.0.2 released - Procedural weapons, caves & monstersNov 29, 2019
- New enemy - it grows!Nov 24, 2019
- Day one of the visual presentation of weaponsNov 19, 2019
- SWLS - free alpha demo - core combat released!Nov 17, 2019
- First alpha gameplay videoNov 16, 2019
- First gameplay imagesNov 14, 2019
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